Wednesday, January 30, 2013

Call of Duty Black Ops:



This game cam out on December 9, 2010. Now the thing about this game is that there is that it has a sequel. Who knew right? I mean they didn't even have any commercials on TV like, ever. Except for the ten or twenty that I saw in the fire week of it being on the market. So there was no way anyone knew anything about COD Black Ops 2.

So let me start with the good stuff. This game actually has a clever way of telling the story line. If you think of a guy tied to a chair, forced to tell a story about his experiences in war, clever. However it is kind of cool because your not killed when your done telling you story. Overall this game does flow pretty nicely. Although the way the story goes is that you skip ahead to each battle, to say what happened and how everything blew up in you face and how you eventually got strapped to a chair in the US or something. Although the game is not super repetitive, unless you consider shooting bullets at models of enemies in several different environments. There are some cool twists and turns that I would not change.

Okay good stuff is over. Surprisingly there isn't that much that is bad to say about it, but like I said in my Battlefield Bad Company 2 review, they keep assigning random values for how much damage a bullet does. Honestly several of the weapons are the same caliber, and the damage amount should only vary a slight amount for each weapon. I mean think about it, does it really make sense for an M16, and a M14a (they have the same caliber: .223) to have 10 points of difference on how much damage they do? This is simple stuff that I think developers of these realistic games should take into account.

Also I will speak specifically on one particular map alone, WMD. Now the thing is with this map, is that there is a way to get onto the roofs of the buildings. Except before I get everyone's hopes up, you can't get on top of the buildings because the creators of the game decided to put an invisible wall right where you could get up onto a building. Not cool if you ask me. It would be so much cooler if video game developers actually gave some more freedom to the players. How much more fun would it be if you could snipe someone on the roof? Well now that I think about it, it would be so cool if you could do a 360 no scope with the snipers rifle in mid air as the final kill?

Anyways this is a pretty decent game, but it's not the best game ever made in the history of the world. Now some people would make you think that, but I recommend playing it before making you own decision about how good or bad the game is.

Rating: 2/5

Screen shots:

 
 

Bloon Tower Defense 5:



This is an internet based game by Ninja Kiwi. As from the title it is most likely a tower defense style as several of you have guessed already. Also you may have guessed that it is the fifth installment in the series. It is also the hardest to play in the later levels.

Now the biggest issue with this game is the lag. It is not as bad on the IOS version (yes it is available on the app store). The game gets so hectic that you get down to .01 frames per second once you reach round 500. Which you never will because none of you have heard of the game. And if you have and you reading this: shame.

Now besides the lag issue this is actually a pretty fun game. You do what you always do in a tower defense game, protect the invisible town just beyond the end of the track which you never will get to see ever because the game camera never changes from top down.

There are a lot of new features in this version of the game. There are new towers and new bloon types and other things that are quite irritating that you have to play the game to understand why. One of the new types of bloons is the regenerating type of bloons. These are bloons that are shaped like heart that regenerate to the type of bloon they spawned at. That is unless you blow the living crap out of them because they are SO ANNOYING when you don't have the right towers.

There is also a new kind of blimp, I don't know what the name of it is off of the top of my head but here is the gist: It is green, has a skull on it, is incredibly hard to destroy, splits into red blimps which split in to blue blimps. Now these don't spawn until the later levels when you have practiced for several days straight.

Now some of you may be worried about glitches, so let me talk about them:
None.

Actually that is half true. There is only 1 glitch and that is on the IOS version. But even so it is not major. What happens is the bloons fail to spawn. This can be fixed by saving and exiting to the main menu and then resuming you game.

So all in all this is a pretty fin game and will for sure prevent you from going out side and doing something actually productive. So all in all you should play this game. But be warned: If you want all of the un-lockables, you have to play a lot because you need XP to unlock all of the tower upgrades.

Rating: 2.5/5

Screen shots:

 
 




Tuesday, January 29, 2013

Red Remover


Red Remover is a block remover. In this game the goal is to get rid of all of the red blocks. You can get rid of the light red blocks by clicking on them, but you cant get rid of the dark red blocks like that, you have to destroy a blue or a light red and have the red one fall off. In this game all of the green blocks have to stay on the screen, if they fall off, you will lose the level. Blue blocks don't matter, if doesn't matter if they go away or stay. There are four plains of gravity and blocks fall whatever way they are facing.

This game is really fun. It is really well done. All of the levels make you think and some levels take timing and speed to complete. I a lot of thought was put into every level and none of the levels are the same. The physics are not super realistic, but having realistic physics would ruin the game. Overall I give this game a 3.5/5.

The Blockheads

The blockheads

The blockheads is a fun little game in the apple App Store it is like terraria and minecraft game. The controls are a little different than both of those games. You need to tap what'd you want the blockhead to go than I takes time to craft things. This game Is like minecraft because Is is made out of blocks. And is like terraria because it is 2d once you. Have enough time crystals you can warp in more blockheads to do what you ask them to do. Then you can have one explore the over world and another can explore the under ground in my opinion is quiet useful

Minimononline
Minimon is a very fun Pokemon clone for iOS. It has the same mechanics as all of the other Pokemon clones catch train and raise you monsters with all of the other features Pokemon the  game is still in its beta stages and might have a lot of bugs so do not get disapionted. It should be fixed within a week. The game is only ninty nine cents.

Flow free
This game is for all of you puzzle lovers it is called flow free. The game is simple puzzle in witch you need to connect the dots. But the lines can not intersect and the entire grid needs to be filled up so even if you have all of the flows. So very hard but fun

Tank hero the laser wars
Now this game is for all people that like blasting things to bits. In this game you get power ups to blow more things to bits. In the later stages of the you can pickup lightning power ups that make you move much faster or make your power up become much better. This game is on the ois App Store for a price of 99 cents

Terrapets 2
Terra pets is the second Pokemon clone I am reviewing the walking around aspect makes this game very close to pokemon but not exactly and capturing is much more challenging o capture a trees pet you need to use a ocarina

Assassin's Creed:



Assassin's Creed was released on November 13, 2007. It is a sandbox/realistic game where you play *Spoiler Start* an ancestor of the character who is actually in the future going through you ancestor's memory. Yes you start in the year 2012 or 11 or something like that. You would have to play the game to know what the frekin year is *Spoiler End*.

This game actually has some cool ideas in it that you can actually think about after you stop playing this game to get some fresh air after 5 HOURS. Which you can easily do because this game is a lot of fun. Sure it gets a little repetitive after a while but that can be solved by punching a guard here and there, and then heading onto the roof tops with 50 guards following you, finally throwing them of the tops buildings that are 10 stories  high. But then of course you get thrown of the top of a 10 story building and then you die, setting you back to the last checkpoint that just so happens is 20 minutes from where you last where.

Now you might not like getting thrown of of buildings, so the campaign is for you. Of course you should play this most of the way through any way, just so that you can unlock different areas of the world. But you have to keep in mind that there is no free play mode, so if you feel like roaming around the lines of code called Assassin's Creed, instead of going outside because you are so addicted to it, then you will have to wait till the second to last, or third to last levels to have almost everywhere unlocked.

I wish that this game did have a free play mode, but you can stay pretty entertained by the campaign  It  really is a lot of fun. It is well structured (except for the ending, and slightly repetitive) and the game play is smooth and easy. Of course you should learn the controls before you try scaling the tallest building in the game. You can have a lot of fun in this game and I recommend that you all play it because there is much fun to be had and you are all missing out.

Rating: 3.25/5

You can order this game from: www.amazon.com

Screen shots!:

 
 


iOS Insanity - Punch Quest.



For our first issue if iOS Insanity we have a free arcade style punching game called Punch Quest, made by RocketCat. This is a pretty simple game where you start by going through the castle door with your fists, and then using the same method to go through everything else there until you die, and I mean everything. You can punch torches, chests, walls, spikes, wraiths, bats, cyclopes, skeletons, zombies, treasure chests, bags, statues, chandeliers, eggs, and various food items.
The game actually requires an amount of skill, and to get far you are going to need to play over and over again. There are a lot of upgrades to make your attacks more useful. if you have some time to waste, I would recommend this game. And hey, it's free!
Check it out on the app store,
https://itunes.apple.com/us/app/punch-quest/id554223561?mt=8

This is going to be a difficult article to write, because I really like this system, but I really don't like how it's been going on so far. I don't want to jump on the bandwagon of people who hate Greenlight just because we "shouldn't let the power to pick games be with the people who buy them" because I think that makes no sense, but LOOK AT THIS! So far on Greenlight we have seen three games that actually don't work, and it's not getting much better. The system has released such games as Towns, whose developers actually lie about the game, Ace of Spades, which has more hackers than the entire counter-strike community, and several unnoticeable free to play MMO games, most of which have never held anything near a candle to World of Warcraft.
I would really like for this to work, and I think I have some suggestions. First of all, I think they should assign things that are similar to moderators, who will take down all clones.